Skin Player for Mobile Legends

Json Structure

Before continuing, please read the Basic Reskin https://aliendro.id/help-center/basic-reskin 
Guide Reskin for Source code https://aliendro.id/skin-tool-mobile-legends-320

  1. SKIN-MODS
    Name String Description
     title  string/text for title skin mod
     mage  string/path for preview skin
     offline : save image to Asset folder - images (ex, file:///android_asset/images/akai.jpg)
     oniline : image url (ex, https://aliendro.id/uploads/demo/ml/saber.jpg) 
     url_skins  please upload skins to hosting (ex. https://aliendro.id/uploads/demo/ml/Bruno Special.zip )
     alternatif_url_skins  please upload skins to hosting (ex. https://aliendro.id/uploads/demo/ml/Bruno Special.zip ) or fill "null" if not use
     size_skins  skin file size "ex. 100 MB"
     coins  conn for download skin, use number ex. 100
  2. SKIN-ORIGINAL
    Name String Description
     title  string/text for title skin mod
     mage  string/path for preview skin
     offline : save image to Asset folder - images (ex, file:///android_asset/images/akai.jpg)
     oniline : image url (ex, https://aliendro.id/uploads/demo/ml/saber.jpg) 
     url_skins  please upload skins to hosting (ex. https://aliendro.id/uploads/demo/ml/Bruno Special.zip )
     alternatif_url_skins  please upload skins to hosting (ex. https://aliendro.id/uploads/demo/ml/Bruno Special.zip ) or fill "null" if not use
     size_skins  skin file size "ex. 100 MB"
     coins  conn for download skin, use number ex. 100
  3. GUIDE
    Name String Description
     title  string/text for guide title
     image  string/path for load image
     offline : save image to Asset folder (ex, file:///android_asset/astro1.jpg)
     oniline : image url (ex, https://aliendro.id/demo/ml/car3.jpg)
     description  three types of writing for description :

Still have questions?

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