Alien Skin Minecraft (MOD)

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12 11204
$24 $16.80
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GW2J2J1K125
Java, Xml, Json

Introduction

is source code to make skin, addons and map aplication for minecraft Pocket Edition (Mobile).

Technology Use:

  • Java Programming
  • Json Format
  • HTML Format
  • Android Studio Bumblebee
  • Aliendroid SDK Ads
  • Sublime Text/Notepad++

Features:

  • It uses 8 advertisements with switch Ads system (Admob, Google Ads, Facebook Audience Network, IronSource, Applovin MAX, Applovin Discovery, Unity and StartApp)
  • Applovin mediation to FAN, Admob and Adcolony
  • Admob mediation to Applovin, FAN
  • Ironsource mediation : FAN
  • Ads Type : Banner, Intertitial, Native and Open App
  • Download and Install button with Intertitial ads
  • The latest GDPR configuration
  • Redirect App Module to handle suspended application
  • More App Module with listview design
  • Data using by online and offline mode which is stored in json format
  • 2D and 3D Skin View
  • In App Update and In App Review Module
  • Switch ads and backup ads mode usage for All Ads Network

Support Files:

  • Skin (*.png)
  • Compress Archive for Addon and Maps files(*.rar, *.zip, *.mcpack, *.mcTemplate and *.modpkg)
  • Json

Update:

Version 3.5 (5 Apr 2022)

  • Gradle 7.2
  • Android SDK 32
  • Alien SDK Ads Uranus-11
  • Native for Max

B. Guide for SC

1. Basic Reskin

This Basic Reskin is applicable for all source codes from Aliendroid or from other developers (codecanyon, codester, github, etc). Open link https://aliendro.id/blog/reskin-sc/basic-reskin-for-source-code-android-studio

2. Global Setting

Global settings for SC Aliendroid (firebase, alien sdk ads, json ads, etc).  Open Link https://aliendro.id/blog/reskin-sc/global-settings-for-source-code-aliendroid

3. Data Guide

a. All data (skin, addon, map, ect) uses two storage methods (offline and online) using json. Open SettingAlien.java to change mode offline or online

  • ON_OFF_DATA = 0 is offline mode, image, html and json data are stored in the asset folder.

  • ON_OFF_DATA = 1 is online mode, All data and json data must be stored on the internet.
  • if uses online mode please upload skin_craft.json to your hosting (can uses firebase, google drive, raw github, etc) and fill URL_JSON on SettingAlien.java
  • example https://aliendro.id/uploads/demo/skinaddonmap/skin_craft.json

b. Upload Skin Tool

Skin Tool is used for 3D skin Viewer. Please upload the Skin Tool to hosting 

Input "skin tool" link to URL_SKIN_TOOL on SettingsAlien.java
Example https://aliendro.id/skintool/tools/3dskinviewer/index.php?url=

c. Format Json Skin

    • id : Fill in by number, starting from 0, and so on.
    • name_skin : Title Skin 
    • skin_url : The skin link is used for the install and download process, please uses link from Novaskin
      example : https://aliendro.id/namafile.png
      Image extension which can be used are *.png,
    • view_skin : Image link can be retrieved from Asset folder or website/ URL, depending the mode (online/ offline) will be used.
      Offline : file:///android_asset/namafile.jpeg
      Online : https://aliendro.id/namafile.png
      Image extension which can be used are *.jpg, *.jpeg, *.png, *.webp, and *.gif.

d. Format Json Addon

    • id : Fill in by number, starting from 0, and so on.
    • name_add : name for Mods/Addons
    • add_url : Download file for Mods/Addon with *.zip format (include B and R file). 
    • addB_url : Link file for behavior (B) 
    • addR_url : Link file for resource (R) 
    • view_add : Image link can be retrieved from Asset folder or website/ URL, depending the mode (online/ offline) will be used.
      Offline : file:///android_asset/namafile.jpeg
      Online : https://aliendro.id/namafile.png
      Image extension which can be used are *.jpg, *.jpeg, *.png, *.webp, and *.gif.
    • des_add :Description for mods/addons, please use format *.html
      Offline : file:///android_asset/namafile.html
      Online : https://aliendro.id/namafile.html

e. Format Json Map

    • id : Fill in by number, starting from 0, and so on.
    • name_maps : name for Maps
    • maps_url : Download or Install file for maps with *.zip format (include B adn R file)
    • view_maps : Image link can be retrieved from Asset folder or website/ URL, depending the mode (online/ offline) will be used.
      Offline : file:///android_asset/namafile.jpeg
      Online : https://aliendro.id/namafile.png
      Image extension which can be used are *.jpg, *.jpeg, *.png, *.webp, and *.gif.
    • des_map : Description for Maps, please use format *.html
      Offline : file:///android_asset/namafile.html
      Online : https://aliendro.id/namafile.html

d. Format Json More

    • id : Fill in by number, starting from 0, and so on.
    • title : App Title 
    • image : Image link can be retrieved from Asset folder or website/ URL, depending the mode (online/ offline) will be used.
      Offline : file:///android_asset/namafile.jpeg
      Online : https://aliendro.id/namafile.png
      Image extension which can be used are *.jpg, *.jpeg, *.png, *.webp, and *.gif.
    • link : Application link is located in 1 Google Play Console Account or free. 
  • Jan

    Jan

    Ini ada doc untuk tutorial cara bikin map nya gak om?
    12 months ago Reply Report

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